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api:dk11:activex:tatukgis_xdk11.itgis_rendererabstract.rendershieldtexture_2_itbaseobject_wordbool_itpoint_itbaseobject

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ITGIS_RendererAbstract.RenderShieldTexture_2 method

DK11 for ActiveX | TatukGIS_XDK11.ITGIS_RendererAbstract.RenderShieldTexture_2 | Methods | Properties

Render texture shield (label + chart + whatever) for 3D viewer purposes

Available also on: Delphi | .NET | Java.

Syntax

// C#
public ITGIS_Bitmap RenderShieldTexture_2(
  ITBaseObject _shp,
  WordBool _force_pow2,
  ITPoint _size,
  ITBaseObject _layout
);
' VisualBasic
Public Function RenderShieldTexture_2(
  ByVal _shp As ITBaseObject,
  ByVal _force_pow2 As WordBool,
  ByVal _size As ITPoint,
  ByVal _layout As ITBaseObject
) As ITGIS_Bitmap
// Oxygene
public
  function RenderShieldTexture_2(
    _shp : ITBaseObject;
    _force_pow2 : WordBool;
    _size : ITPoint;
    _layout : ITBaseObject
  ) : ITGIS_Bitmap;

Parameters

Name Type Description
_shp ITBaseObject shape for which shield must be rendered
_force_pow2 WordBool If true size of resulting bitmaps is always power of 2 because some 3D engine requires it
_size ITPoint actual active size of shield within bitmap which can be power 2 sized
_layout ITBaseObject label layout allocated by MeasureShieldTexture; this method will release this object

Result

Type Description
ITGIS_Bitmap Newly created bitmap or nil.
2020/05/07 01:04

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