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ITGIS_RendererAbstract.RenderShieldTexture method

DK11 for ActiveX | TatukGIS_XDK11.ITGIS_RendererAbstract.RenderShieldTexture | Methods | Properties

Render texture shield (label + chart + whatever) for 3D viewer purposes

Available also on: Delphi | .NET | Java.


// C#
public ITGIS_Bitmap RenderShieldTexture(
  ITBaseObject _shp,
  WordBool _force_pow2,
  ref ITPoint _size
' VisualBasic
Public Function RenderShieldTexture(
  ByVal _shp As ITBaseObject,
  ByVal _force_pow2 As WordBool,
  ByRef _size As ITPoint
) As ITGIS_Bitmap
// Oxygene
  function RenderShieldTexture(
    _shp : ITBaseObject;
    _force_pow2 : WordBool;
    var _size : ITPoint
  ) : ITGIS_Bitmap;


Name Type Description
_shp ITBaseObject shape for which shield must be rendered
_force_pow2 WordBool If true size of resulting bitmaps is always power of 2 because some 3D engine requires it
_size ITPoint actual active size of shield within bitmap which can be power 2 sized


Type Description
ITGIS_Bitmap Newly created bitmap or nil.
2020/05/07 01:04

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