DK11 for ActiveX | TatukGIS_XDK11.TGIS_ShortestPath | Classes | Methods | Properties
Encapsulation of shortest path algorithm.
// C# public class TGIS_ShortestPath : ITGIS_ShortestPath, IConnectionPointContainer, ITGIS_ShortestPathEvents { }
' VisualBasic Public Class TGIS_ShortestPath Implements ITGIS_ShortestPath Implements IConnectionPointContainer Implements ITGIS_ShortestPathEvents End Class
// Oxygene type TGIS_ShortestPath = public class end;
ITGIS_ShortestPath IConnectionPointContainer ITGIS_ShortestPathEvents
Name | Visibility | Description | |
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AttachDelphiObj | public | Only for internal use of TatukGIS. (Inherited from ITBaseObject) |
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Create_ | public | Create an instance. | |
DelphiObj | public | Only for internal use of TatukGIS. (Inherited from ITBaseObject) |
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Find | public | Find path between two existing nodes. | |
LinkCostEvent | public | Event which will be fired upon creating a network. (Inherited from ITGIS_ShortestPathEvents) |
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LinkDynamicEvent | public | Event which will be fired upon traversing link. (Inherited from ITGIS_ShortestPathEvents) |
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LinkLevelEvent | public | Event which will be fired upon getting the level of the endings of each link. (Inherited from ITGIS_ShortestPathEvents) |
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LinkTypeEvent | public | Event which will be fired upon getting the type of each link. (Inherited from ITGIS_ShortestPathEvents) |
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LoadTheData | public | Load data from the layer. | |
NodeHeuristicCostEvent | public | Event which will be fired upon calculation of heuristic cost. (Inherited from ITGIS_ShortestPathEvents) |
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PathEvent | public | Event which will be fired on each link of the discovered shortest path. (Inherited from ITGIS_ShortestPathEvents) |
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Regenerate | public | Recreate network (including network storage files). | |
StartPos | public | Set a start position for the shortest path. | |
StopPos | public | Set a stop position for the shortest path and run shortest path. | |
UpdateTheData | public | Update the data with geocoded addresses from geocoder | |
Name | Visibility | Description | |
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CompassBlocks | public | Compass divided to a number of blocks (4 by default). | |
CostModifiers | public | Cost modifier. | |
Extent | public | Path extent. | |
HeuristicCostModifier | public | Heuristic cost modifier. | |
HeuristicMode | public | Mode of heuristic operation. | |
HeuristicThreshold | public | Threshold of starting node seeking area. | |
Items | public | Items in the shortest path. | |
ItemsCount | public | Number of items in the shortest path. | |
Layer | public | Layer assigned to the shortest path. | |
Network | public | Instance of Network class (responsible for low level network operations) | |
OSMRouting | public | If true the local routing resource is ignored and the requests are send to the TatukGIS online routing service. | |
RoadLength | public | Field name used to calculate segment length. | |
RoadName | public | Field for the feature name. | |
StoragePath | public | Forced storage path. | |
TotalCost | public | Total cost of the path. | |
Types of routing functionality supported by the DK are as follows:
Typical examples are “time to traverse” and length/distance“ based. For a pipeline network, the cost might be based on volume throughput. The cost is reflected in the vector parameters/attributes.
Basic geocoding delivers the estimated position of each street number based on the known first and last street addresses on each side of each block or each street. Locations can also be searched based on street crossings.
As is normal for GIS, all street address locations are referenced to a geographic coordinate space, so that the geocoding application can be combined with other GIS functionalities, such as GPS tracking, etc.
Data are loaded from a shape and nodes are constructed on-line. If you want to support unidirectional street routing then attach negative cost. Node cost traverse methodology is not supported. Node UID can be stored in a layer under the name NodeA, NodeB and must be an integer value greater than 0.