DK11 for Delphi | GisLayerVector.TGIS_Shape.Smooth | Overloads | Constructors | Fields | Methods | Properties
Smooth shape routine
// Delphi public function Smooth( const _factor : Integer; const _returnnewobj : Boolean ) : TGIS_Shape; overload;
// C++ Builder public: TGIS_Shape* Smooth( const int _factor, const bool _returnnewobj ) /* overload */;
Name | Type | Description |
---|---|---|
_factor | Integer | smooth factor, number of points iterations - number of output points = number of input point * _factor |
_returnnewobj | Boolean | if True, then result will be returned in a newly created object; if False, then self object will be returned |
Type | Description |
---|---|
TGIS_Shape | If _returnnewobj=True, then returns newly created shape. Otherwise returns modified or unmodified self object. |
Vertex spline smoothing routine based on Catmull-Rom algorithm. Only for arc or polygon shapes. Based on 4 control points.